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Seedance 2.0 promptAnime

Summer Beach Anime Chase Action Seedance 2.0 Prompt

Use this free Anime Seedance 2.0 prompt as a copy-ready structure for AI video generation. Review the full text, preview clip, tags, and related examples before remixing it in Image 2.

Prompt

1326 words
High-quality anime footage. High-density 3D toon/cel-look. Movie-theater class key animation, high-quality compositing, transparent midsummer lighting, vivid colors, and dense beach background art. A seaside fantasy slapstick parkour action based on cinematic anime action. Comical but serious high-speed tracking. Total length 15 seconds, no BGM.

[Role of References]
Image 1 = Reference for the 1st character. Standard for face, eye shape, iris color, hairstyle, hair color, costume, decoration, physique, silhouette, atmosphere, and character color.
Image 2 = Reference for the 2nd character. Standard for face, eye shape, iris color, hairstyle, hair color, costume, decoration, physique, silhouette, atmosphere, and character color.
Image 3 = The only weapon used by the 1st person.
Image 4 = The only popsicle.
Refer to the character in the source reference image and maintain them as the same person. The reference image is used only for character face, eye shape, iris color, hairstyle, hair color, costume, decoration, physique, silhouette, atmosphere, and character color. Do not reproduce the background, room, furniture, pose, angle of view, or framing of the reference image itself. Only expressions, gaze, mouth, posture, breathing, and natural hair and costume swaying may change. Mixing features, face averaging, costume exchange, becoming a different person, cloning, or adding extra people is prohibited.

[Character Linkage Adjustment]
The location is fixed to a sunny summer beach. However, the background architectural design, props, sign shapes, cloth, decoration patterns, light color, reflections, particles, slash colors, and the overall atmosphere of the screen are redesigned according to the character identity, costume motifs, attributes, and worldview of Image 1 and Image 2.
Beach houses, white cafes, wooden boardwalks, parasols, palm trees, roofs, awnings, etc., may be adjusted to Japanese style, magic city style, mechanical civilization style, angel style, gothic style, etc. However, the conditions of the sea, white sand, summer sky, seaside structure, and unmanned store are maintained.
The background is kept at lower saturation than the characters, and the unique colors of Image 1 and Image 2 are reflected in the key light, rim light, shadows, and reflections. Slashes use the attribute color of Image 1 as the main color, and reflect the material and decoration colors of Image 3 on the edges.

[Fixed Drawing]
Unify all cuts with the same high-density 3D toon/cel-look. Delicate colored outlines, 2-3 levels of cell shadows, thin intermediate shadows, multi-layered irises, sharp catchlights, and hair highlights for each bunch. Skin, hair, cloth, metal, ice, wood, glass, and seawater have different material expressions. Strong summer backlighting, sea surface reflections, dust, splashes, and 3D parallax.
Thick black lines, flat single-layer painting, generic 3D faces, plastic texture, oily skin, realistic, semi-realistic, low-density backgrounds, dull colors, and mixed drawing styles are prohibited.

[Props and Weapons]
Image 4 is only one throughout. Maintain a semi-transparent rectangular ice, internal frost and bubbles, and one wooden stick. It is held only by the 2nd person from after the seizure in Cut 1 until just before Cut 6, and only by the seagull after Cut 6.
Image 3 is only one throughout. The weapon type follows the reference and can be any weapon such as sword, spear, axe, scythe, or staff. However, fix the shape, length, parts, connection, decoration, light-emitting part, and handle. During an attack, swing the entire weapon in conjunction with the body. Only the 1st person owns it from Cut 2 onwards, and the 2nd person cannot touch it. Disappearance, multiplication, shortening, deformation, horizontal reversal, or changing to another weapon is prohibited.

[Energy Slashes]
Only once each in Cut 3, Cut 4, and Cut 5, for a total of 3 times. It shall be a single flying slash separating from the attack part of Image 3. Unify with a thin incandescent core, a band of the 1st person's attribute color, a thin edge of Image 3's decoration color, and transparent particles.
Every time, 
A pause during running 
→ Swing by the whole body and the whole weapon 
→ Complete separation from the weapon 
→ Flight of 1-3 meters 
→ Contact with the specified location 
→ Local collapse after contact 
Do not omit the order.
Keep the building undamaged before contact. Beams, additional slashes, huge circular waves, trajectories crossing people, off-screen attacks, and explosions of the entire building are prohibited.

[Cut 1: 0.0-1.6 seconds / Seizure]
Medium view with the sea and parasols in the background. Just before the 1st person brings Image 4 to her mouth, the 2nd person grabs the wooden stick from off-screen and pulls out the whole popsicle. Show the 1st person's empty hand and surprised face, and the 2nd person laughing with Image 4 in the same frame. The 2nd person runs toward the back of the boardwalk holding Image 4 in his right hand. Follow with a quick pan.

[Cut 2: 1.6-3.2 seconds / Weapon Acquisition]
Look back from over the 2nd person's shoulder. The 1st person gets angry for just a beat and grabs Image 3 placed in the sand next to the bench. Lift the entire weapon from the ground and connect that momentum to the start of the run. The 2nd person has only Image 4, and the 1st person has only Image 3. Move to the next with a wipe where the weapon crosses the foreground of the screen.

[Cut 3: 3.2-6.0 seconds / 1st Strike]
Low side-rear tracking. The 2nd person vaults left over the counter of an unmanned beach house and proceeds along a safe escape lane. The 1st person does not slow down her running speed, pulls Image 3 back for a beat, and swings it horizontally. The 1st slash completely separates and flies, making contact with two wooden pillars and a sign fastener on the outside of the 2nd person. Only after contact do cracks run, and the sign and awning fall in a direction away from the two. Show release, flight, and contact in the same wide screen.

[Cut 4: 6.0-9.0 seconds / 2nd Strike]
High front 3/4 view. The 2nd person slides down the tilted awning, lands on the lower deck, looks back in surprise, and accelerates. The 1st person pulls Image 3 while landing, pauses for a beat, and slashes up diagonally. The 2nd slash separates and flies, contacting the corner, metal fittings, and decorative wall at the top of an unmanned cafe outside the 2nd person. Only after contact does it crack locally, and the fragments fall toward the sea. The 1st person runs through the opened passage.

[Cut 5: 9.0-12.0 seconds / 3rd Strike]
No cuts, wipes, or angle changes. Maintain a high diagonal lateral 3/4 wide. Place the broken awning on the takeoff side in the left foreground, the air gap between the roofs in the center, and the low roof on the landing side in the right background. On the landing side, place a small sign independent of the building and one joint fitting in the center of the pillar.
The 2nd person jumps first and lands on the safe left lane. The 1st person kicks the awning and jumps, pulls Image 3 in the air, pauses for a beat, and swings once. The 3rd slash completely separates from Image 3 and travels straight for about 2 meters, contacting only the joint fitting. Fit the 1st person, Image 3, the separated slash, the flight space, and the hit point in the same frame. At the moment of contact, produce one white point spark and one thin contact ring of the attribute color. Two frames later, only the contacted pillar breaks, and the small sign falls toward the sea. The roof, outer wall, windows, entrance, awning, railing, and building itself are undamaged. If the contact cannot be clearly shown on the screen, nothing will be broken. The 1st person lands while holding Image 3 and accelerates to within one step of the 2nd person.

[Cut 6: 12.0-15.0 seconds / Seagull]
Running side-by-side on the roof. The 2nd person laughs and holds Image 4 next to his face, and the 1st person is one step behind with Image 3...

About this prompt

Summer Beach Anime Chase Action is a Anime Seedance 2.0 prompt with 1326 words, structured around shot timing, camera direction, motion cues, and remixable scene details.

Use the preview clip when available to understand pacing, then treat the prompt text as a production brief you can adapt for your own subject, brand, or story.

Video prompt structure

Use it for Anime videos

Best for Seedance 2.0 generations that need Anime, Multi-Shot, Image Reference. Replace the subject, setting, product, dialogue, music, and timing before sending it to the generator.

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  3. Step 3

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